![]() ![]() ![]() Space combat-projects power, all benefits are indirectĪllows you to expand / use ground troops against your enemyĪllows you to hurt your opponent without benefiting yourself (bomb/blockade enemy) ie ground combat is therefore a method of directly improving your economy, and maintaining political stability ![]() Ground combat-gets planets and Keeps planets(from enemes or rebels). I think the biggest reason is the difference in what they do If not, is it better that they happen at the same time? Rather how RTS's often have naval and ground forces simultaneously occupy the same gaming space. Regardless of the state of development, I think it merits debate right now: Are there any notable reasons to treat ground combat and space combat separately like many 4X games have done in the past? If so, what are they?
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